
House Of Cards
Red, Jack and Annie make their way inside Governor Griffon's mansion to deal revenge to the corrupt official.
Chapter 26
"The inside of the mansion is like a cross between a maze and a museum. If you don't know where you're going you may never be seen again."
Jack leads the way into the mansion with his twin revolvers drawn, as Annie and Red follow him in.
"That no good Governor is going to be sorry he burned down my ranch after I get through with this fancy house" threatens Annie.
"I don't think the Governor is going to be in a position to care about much of anything soon" responds Jack, as we see a number of enemies getting into position to ambush from the stairs.
"Keep your heads down boys" says Annie.
Not applicable for this mission.
As soon as the level starts, you're in combat. There are a number of soldiers up the stairs who you'll want to target and take down as soon as possible.
There's no actual requirement to kill all of the enemies inside the house on this level, but you'll certainly find it easier going if you move slower, use cover and Deadeye and take out the enemies gradually as you go. There's no Excellent rating and no Bounty Hunter mode for this level, so you can take your time and fire off as many shots as you like.
If you're in a rush, ultimately you need to head to the left from the main entrance, down the hall, then left and up the stairs, past a bedroom, along an outside balcony, then into a small room at the end.
Starting in the main room with the large staircase, there are enemies who will attack from up the stairs and a few who will approach from the kitchen room to the far left on the ground floor. Annie will run off and disappear, so her health bar will also go, leaving you with Jack Swift.
If you want to head up the stairs, you'll find a few additional enemies tucked away in the small rooms you can access up there, but it's essentially a dead end and you'll need to head back down the stairs to continue.
The room on the ground floor to the left of the main entrance is a kitchen and there are a couple of enemies inside here but you should be able to take them out as they pop out from behind cover.
Continue past the kitchen and you'll encounter more enemies in the hallway, with around five in the dining room area at the end, so carefully pick them off using Deadeye if you have any.
Finish off any remaining enemies around here on the ground floor, then head up the stairs you'll find just outside the dining room.
Immediately at the top of the stairs is a large bedroom with two enemies inside, so rush them and take them down with headshots, or use cover and pick them off slowly.
Continue around the corner and you'll face off with a mini-boss, Rhidian, and a couple of regular soldiers on the balcony as you make your way along between the large stone pillars.
He's nothing you've never dealt with before and headshots will knock large chunks of his health down, so fire away and you should be able to take him out pretty quickly.
Clear out the rest of the enemies, then follow the balcony around to the right where you'll enter a blocked off room. There are three enemies usually taking cover behind an overturned Grandfather clock who will pop up and shoot at you, but if you want to rush them while they're not expecting it, go for it and use Deadeye to take them out. You could also opt to throw some Dynamite into the room to damage them while they're in cover, but it probably won't be enough to kill them in a single blast.
Once they're all down, the game will display a message saying "Something looks odd about these walls".
Walk towards the wall to the right of the large framed picture and the screen will fade to black.
Red examines the wall and discovers a secret passageway while Jack Swift keeps him covered.
"Right! A secret door! That's the stuff! Probably leads right to the bastard!" says Jack, excitedly as Red crawls through.
Suddenly three enemies burst into the room, pointing guns at Jack, who tells Red "I'll keep these devils at bay, you see where that passage leads".
After a short loading message, you'll be in a brick hallway behind the walls of the mansion.
Make your way along and down the stairs. There's an enemy waiting right at the bottom of the stairs and another directly to his left. Once you reach the bottom of the stairs, turn around and you'll have two further enemies who will appear.
Continue around the hallway and you'll end up in another dining room where a number of additional enemies are waiting.
The very second you take out the last enemy, a cutscene will kick in.
Annie is back, telling Red "I busted up the place something good, found the keys to the whole place on one of them dead bluejackets. Still ain't seen hide nor hair of that sneaky Governor, though. Let's keep moving, he's got to be around here somewhere"
Annie opens a door that was previously inaccesible allowing you to head through and move to the right. Take cover as you reach the doorway as there's quite a big gun battle ahead.
A number of enemies will attack from the library up ahead. Stay back and let them come to you so you can protect Annie and your own health. Once you've taken out a number of the regular soldiers, it's time for a couple of mini-bosses, Russ and Mark, to get involved.
Although they have fairly substantial health bars, you'll knock them down quite quickly with headshots. Stay in cover and open fire when you can and it shouldn't be too challenging to take them out.
Once you've cleared all of the enemies from downstairs and in the library, make your way up the stairs to the top floor balcony. There's usually an enemy waiting around the top of the stairs, plus three more around the corner at the end of the hallway.
Once you've taken them all out, head to the end of the balcony and wait for Annie to arrive. If there are still enemies downstairs, she might be held up by them so head down to help her if necessary.
Once she arrives with you on the upper floor, a cutscene will kick in.
We see Buffalo Soldier sitting on a crate, locked in a room.
Annie, courtesy of the keys she found, opens the door, asking him "Hey soldier, ready to do some fighting?"
"Just point me in the right direction, ma'am" he responds.
Annie and Buffalo meet up with Red outside. Annie says "You two go on and look for the governor. I'm going to stay here and find Mr. Swift".
Red and Buffalo then head through the nearest door.
Inside the Governor's office, they approach a desk where a man is sitting with his back to them.
"I'm afraid the Governor is otherwise occupied. Next time, I suggest you make an appointment, only there ain't going to be no next time" says the man, who turns around in his chair to reveal himself as Jason Cornet.
You're now in a duel against Jason Cornet. Despite the fact Buffalo Soldier is standing on the other side of the desk to him, he decides not to get involved...
The duel is quite similar to the Battle Royale finale against Mr. Kelley. You only have one target to worry about, but he'll open fire quite soon and will kill you if he hits you. Try to paint him with three red targets, ideally 2 "critical" red targets and if you can get one in the head, even better. Press R2 to end the slow-mo and fire your shots once you've painted the third target because you probably won't have time to paint all 6 of them.
Assuming everything went well, you'll blast away and leave Jason Cornet in a heap on the Governor's chair.
There are no rewards for completing this mission as it rolls onto the next mission automatically.
This mission is not available in Bounty Hunter Mode.
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