Red Dead Guides
Guides, maps, checklists and walkthroughs to help you achieve 100% completion for every Red Dead game!
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Story Mission Guides
Showing 1-30 of 205 Story Missions Guides
Text walkthroughs, screenshots, maps and Gold Medal objectives for all story missions in Red Dead Redemption.
John learns how to catch and break horses for MacFarlane's Ranch.
The second person of interest as to the cause of the plague is Nigel West Dickens. Like a good businessman he's still peddling miracles at high prices during a disaster.
Check out our story mission guides, featuring text walkthroughs, screenshots, "Excellent Rating" and "Bounty Hunter Mode" objectives and unlocks for all 27 missions in Red Dead Revolver.
Nigel needs to raise some more cash for the assault on Fort Mercer. A race is easy money for him, especially when he won't be doing the hard work.
John Marston seeks help from the marshal in Armadillo. The two strike a deal to help each other out.
Drew MacFarlane is missing and Bonnie is worried. She and John find her father alive at a bloody scene but while they're gone the ranch heats up.
The rebels need supplies so Reyes wants to take some from the Mexican Army by stealing a train. They won't let it go easily, though.
Marston gives chase as Bill Williamson flees deep into Mexico. Only problem entering the country is more "friends" of Irish.
John and Bonnie take a wagon to the town of Armadillo to purchase some medicine from the Doctor's Office.
Abraham Reyes finally finds out where Javier Escuella is hiding and takes John to him. You'll need to get through an army, though.
Just when things are getting back to normal, some people feel the need to screw it all up again.
A storm is rolling in and Bonnie needs your help getting the cattle back to the ranch. Get the herd home safely before they become hamburgers.
Text walkthroughs, screenshots, maps and tips for all story missions in Red Dead Redemption: Undead Nightmare.
John Marston recovers from his wounds before helping Bonnie MacFarlane clear out some vermin around her ranch.
Assist Marshal Johnson with some murderous bandits terrorizing the countryside. It turns out their leader is an old friend.
Rebels have taken over the abandoned fort at Torquemada and Marston needs to help the Mexican Army clear them out. The rebels won't go easily, though.
Nigel West Dickens is out of the doctor's office and back to selling his elixir. He needs John's help to push his product to new customers.
Once again Irish claims he's found a machine gun - this time it's in a mine. Fight through miners all the way to the bottom and claim the prize.
Drive Seth to a secluded location while he checks some deceased friends for his treasure map.
Nigel continues to seek John's help to raise cash. He wants to sell some elixir one more time, but his previous customers catch up to him.
Bonnie has been kidnapped and it's up to John and the marshals to get her back before time - and Bonnie's oxygen - runs out.
